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gwen
gwenix
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April 2011
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I sometimes wonder what iPhone developers are thinking. I downloaded one game -- a Grand Theft Auto clone, I forget the name now -- that actually required that you play it every single day because it ran in "real time". Any day that you didn't play it, you would get penalized. Ignore it for a week, and you were pretty much done. Really? Needless to say, it wasn't long until I stopped bothering with it altogether.

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